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ACMACE
2005
ACM
16 years 9 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
211
Voted
OZCHI
2009
ACM
15 years 11 months ago
When three worlds collide: a model of the tangible interaction process
The design of Tangible Interfaces has already evolved since the first projects were developed. Frameworks and taxonomies have helped to understand the field of Tangible Interactio...
Marc Hermann, Michael Weber
ASSETS
2008
ACM
15 years 8 months ago
Brain-controlled finite state machine for wheelchair navigation
This proposal is about a brain-controlled electrically powered wheelchair. The system comprises a brain-computer interface based on steady-state visual evoked potentials and a pro...
Amir Teymourian, Thorsten Lüth, Axel Graeser,...
INFOVIS
2005
IEEE
16 years 10 days ago
Vizster: Visualizing Online Social Networks
Recent years have witnessed the dramatic popularity of online social networking services, in which millions of members publicly articulate mutual "friendship" relations....
Jeffrey Heer, Danah Boyd
WWW
2009
ACM
16 years 7 months ago
Rapid development of spreadsheet-based web mashups
The rapid growth of social networking sites and web communities have motivated web sites to expose their APIs to external developers who create mashups by assembling existing func...
Woralak Kongdenfha, Boualem Benatallah, Julien Vay...