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» Informal User Interface for Graphical Computing
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CHI
2008
ACM
16 years 7 months ago
Reality-based interaction: a framework for post-WIMP interfaces
We are in the midst of an explosion of emerging humancomputer interaction techniques that redefine our understanding of both computers and interaction. We propose the notion of Re...
Robert J. K. Jacob, Audrey Girouard, Leanne M. Hir...
CHI
2009
ACM
16 years 1 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
ACMDIS
2006
ACM
16 years 19 days ago
Investigating design knowledge reuse for interface development
Reusing HCI design knowledge shows potential in allowing practitioners to design based on previously identified concerns. A reuse approach is presented that is based on claims, de...
Shahtab Wahid
GRAPHITE
2005
ACM
16 years 6 days ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
160
Voted
MVA
2002
106views Computer Vision» more  MVA 2002»
15 years 6 months ago
Wearable Virtual Tablet: Fingertip Drawing Interface Using an Active-Infrared Camera
We always input various kinds of information into a computer when using it. As wearable technology advances, several works about portable interfaces have been reported. These inte...
Norimichi Ukita, Akihiro Terabe, Yasuyuki Kono, Ma...