Patterns, which are based on in-depth practical experience, can be instructing for the design of groupware applications as sociotechnical systems. On the basis of a summary of the...
Thomas Herrmann, Marcel Hoffmann, Isa Jahnke, Andr...
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
For complex systems that are reusing intellectual property components, functional and compositional design correctness are an important part of the design process. Common system l...
Hamoudi Kalla, Jean-Pierre Talpin, David Berner, L...
Descriptions of reactive systems focus heavily on behavioral aspects, often in terms of scenarios. To cope with the increasing complexity of services provided by these systems, beh...
— This paper describes a two-sweep control design method to stabilize the acrobot, an input-affine under-actuated system, at the upper equilibrium point. In the forward sweep, t...