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GROUP
2003
ACM
15 years 11 months ago
Concepts for usable patterns of groupware applications
Patterns, which are based on in-depth practical experience, can be instructing for the design of groupware applications as sociotechnical systems. On the basis of a summary of the...
Thomas Herrmann, Marcel Hoffmann, Isa Jahnke, Andr...
IE
2007
15 years 8 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
ECBS
2006
IEEE
158views Hardware» more  ECBS 2006»
16 years 14 days ago
Automated Translation of C/C++ Models into a Synchronous Formalism
For complex systems that are reusing intellectual property components, functional and compositional design correctness are an important part of the design process. Common system l...
Hamoudi Kalla, Jean-Pierre Talpin, David Berner, L...
UML
2000
Springer
15 years 10 months ago
On the Extension of UML with Use Case Maps Concepts
Descriptions of reactive systems focus heavily on behavioral aspects, often in terms of scenarios. To cope with the increasing complexity of services provided by these systems, beh...
Daniel Amyot, Gunter Mussbacher
CDC
2009
IEEE
111views Control Systems» more  CDC 2009»
15 years 11 months ago
Quotient method for controlling the acrobot
— This paper describes a two-sweep control design method to stabilize the acrobot, an input-affine under-actuated system, at the upper equilibrium point. In the forward sweep, t...
Sudarsandhari Shibani Willson, Philippe Müllh...