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ATAL
2003
Springer
15 years 11 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
IPPS
1999
IEEE
15 years 10 months ago
A Transformational Framework for Skeletal Programs: Overview and Case Study
A structured approach to parallel programming allows to construct applications by composing skeletons, i.e., recurring patterns of task- and data-parallelism. First academic and co...
Sergei Gorlatch, Susanna Pelagatti
CHI
2010
ACM
16 years 1 months ago
A novel brain-computer interface using a multi-touch surface
We present a novel integration of a brain-computer interface (BCI) with a multi-touch surface. BCIs based on the P300 paradigm often use a visual stimulus of a flashing character ...
Beste F. Yuksel, Michael Donnerer, James Tompkin, ...
EDBT
2010
ACM
147views Database» more  EDBT 2010»
16 years 28 days ago
A simple (yet powerful) algebra for pervasive environments
Querying non-conventional data is recognized as a major issue in new environments and applications such as those occurring in pervasive computing. A key issue is the ability to qu...
Yann Gripay, Frédérique Laforest, Je...
ICAT
2006
IEEE
16 years 15 days ago
Study on Data Collaboration Service for Collaborative Virtual Geographic Environment
The use of Collaborative Virtual Geographic Environments (CVGE) is one of the most promising uses of virtual reality in geographic field. Data collaboration can support multi-direc...
Jun Zhu, Jianhua Gong, Hua Qi, Tao Song