Iterations are time-boxed periods with an intended outcome that is often a set of implemented requirements. Iterations are part of most common software development lifecycle model...
Our objective is to model the visual manifold of object appearance corresponding to geometric transformation. We learn a generative model for object appearance where the appearanc...
The learning of probabilistic models with many hidden variables and nondecomposable dependencies is an important and challenging problem. In contrast to traditional approaches bas...
In multiagent environments, forms of social learning such as teaching and imitation have been shown to aid the transfer of knowledge from experts to learners in reinforcement lear...
We use graphical models to explore the question of how people learn simple causal relationships from data. The two leading psychological theories can both be seen as estimating th...