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ESCIENCE
2006
IEEE
16 years 21 days ago
Niching for Population-Based Ant Colony Optimization
Most Ant Colony Optimization (ACO) algorithms are able to find a single (or few) optimal, or near-optimal, solutions to difficult (NP-hard) problems. An issue though is that a s...
Daniel Angus
CIG
2005
IEEE
16 years 8 days ago
Coevolution in Hierarchical AI for Strategy Games
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Daniel Livingstone
153
Voted
GECCO
2004
Springer
16 years 21 hour ago
Memetic Crossover for Genetic Programming: Evolution Through Imitation
For problems where the evaluation of an individual is the dominant factor in the total computation time of the evolutionary process, minimizing the number of evaluations becomes cr...
Brent E. Eskridge, Dean F. Hougen
PPSN
2004
Springer
15 years 12 months ago
Learning Probabilistic Tree Grammars for Genetic Programming
Genetic Programming (GP) provides evolutionary methods for problems with tree representations. A recent development in Genetic Algorithms (GAs) has led to principled algorithms cal...
Peter A. N. Bosman, Edwin D. de Jong
PPSN
2004
Springer
15 years 12 months ago
LS-CMA-ES: A Second-Order Algorithm for Covariance Matrix Adaptation
Abstract. Evolution Strategies, Evolutionary Algorithms based on Gaussian mutation and deterministic selection, are today considered the best choice as far as parameter optimizatio...
Anne Auger, Marc Schoenauer, Nicolas Vanhaecke