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IOT
2010
15 years 4 months ago
A resource oriented architecture for the Web of Things
Abstract--Many efforts are centered around creating largescale networks of "smart things" found in the physical world (e.g., wireless sensor and actuator networks, embedd...
Dominique Guinard, Vlad Trifa, Erik Wilde
UIST
2010
ACM
15 years 4 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
UIST
2010
ACM
15 years 4 months ago
Pen + touch = new tools
We describe techniques for direct pen+touch input. We observe people's manual behaviors with physical paper and notebooks. These serve as the foundation for a prototype Micro...
Ken Hinckley, Koji Yatani, Michel Pahud, Nicole Co...
TVCG
2011
168views more  TVCG 2011»
15 years 1 months ago
The Effect on Lower Spine Muscle Activation of Walking on a Narrow Beam in Virtual Reality
— To what extent do people behave in immersive virtual environments as they would in similar situations in a physical environment? There are many ways to address this question, r...
Angus Antley, Mel Slater
MMAS
2010
Springer
15 years 1 months ago
Balanced Truncation of Linear Second-Order Systems: A Hamiltonian Approach
We present a formal procedure for structure-preserving model reduction of linear second-order and Hamiltonian control problems that appear in a variety of physical contexts, e.g., ...
Carsten Hartmann, Valentina-Mira Vulcanov, Christo...