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CVPR
2001
IEEE
16 years 8 months ago
3D Head Tracking Using Motion Adaptive Texture-Mapping
We have developed a fast robust 3D head tracking system based on rendering a texture-mapped cylinder. In order to handle the variable frame-to-frame motion changes, the system use...
Lisa M. G. Brown
ICCV
2007
IEEE
16 years 8 months ago
Graph Based Discriminative Learning for Robust and Efficient Object Tracking
Object tracking is viewed as a two-class 'one-versusrest' classification problem, in which the sample distribution of the target is approximately Gaussian while the back...
Xiaoqin Zhang, Weiming Hu, Stephen J. Maybank, Xi ...
CGO
2007
IEEE
16 years 29 days ago
On the Complexity of Register Coalescing
Memory transfers are becoming more important to optimize, for both performance and power consumption. With this goal in mind, new register allocation schemes are developed, which ...
Florent Bouchez, Alain Darte, Fabrice Rastello
ECOOP
2007
Springer
16 years 23 days ago
Generational Real-Time Garbage Collection
Abstract. While real-time garbage collection is now available in production virtual machines, the lack of generational capability means applications with high allocation rates are ...
Daniel Frampton, David F. Bacon, Perry Cheng, Davi...
OOPSLA
2005
Springer
16 years 3 days ago
A delta-driven execution model for semantic computing
We describe (and demonstrate) the execution model of a computing platform where computation is both incremental and data-driven. We call such an approach delta-driven. The platfor...
Roly Perera, Jeff Foster, György Koch