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» Incremental physical design
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CHI
2008
ACM
16 years 7 months ago
Target acquisition with camera phones when used as magic lenses
When camera phones are used as magic lenses in handheld augmented reality applications involving wall maps or posters, pointing can be divided into two phases: (1) an initial coar...
Michael Rohs, Antti Oulasvirta
CHI
2004
ACM
16 years 7 months ago
Sharp or smooth?: comparing the effects of quantization vs. frame rate for streamed video
We introduce a new methodology to evaluate the perceived quality of video with variable physical quality. The methodology is then used to assess an existing guideline that high fr...
John D. McCarthy, Martina Angela Sasse, Dimitrios ...
CHI
2003
ACM
16 years 7 months ago
Exertion interfaces: sports over a distance for social bonding and fun
An Exertion Interface is an interface that deliberately requires intense physical effort. Exertion Interfaces have applications in "Sports over a Distance", potentially ...
Florian Mueller, Stefan Agamanolis, Rosalind W. Pi...
OSDI
2008
ACM
16 years 6 months ago
Towards Virtual Passthrough I/O on Commodity Devices
A commodity I/O device has no support for virtualization. A VMM can assign such a device to a single guest with direct, fast, but insecure access by the guest's native device...
Lei Xia, Jack Lange, Peter A. Dinda
WISTP
2010
Springer
16 years 1 months ago
Towards Electrical, Integrated Implementations of SIMPL Systems
ct This paper discusses the practical implementation of a novel security tool termed SIMPL system, which was introduced in [1]. SIMPL systems can be regarded as a public key versio...
Ulrich Rührmair, Qingqing Chen, Martin Stutzm...