Sciweavers

3522 search results - page 119 / 705
» Incremental physical design
Sort
View
CHI
2010
ACM
16 years 1 months ago
MotionBeam: designing for movement with handheld projectors
In this paper we present a novel interaction metaphor for handheld projectors we label MotionBeam. We detail a number of interaction techniques that utilize the physical movement ...
Karl D. D. Willis, Ivan Poupyrev
ICCS
2005
Springer
15 years 12 months ago
"Plug-and-Play" Cluster Computing HPC Designed for the Mainstream Scientist
At UCLA's Plasma Physics Group, to achieve accessible computational power for our research goals, we developed the tools to build numerically-intensive parallel computing clus...
Dean E. Dauger, Viktor K. Decyk
BCSHCI
2008
15 years 7 months ago
Designing a head-up game for children
Head-Up Games [19,20] attempt to combine the technological benefits of modern electronic games with the social and physical advantages of traditional games. To demonstrate this co...
Koen Hendrix, Guo Yang, Dirk van de Mortel, Tim Ti...
CHI
2008
ACM
16 years 6 months ago
Surflex: a programmable surface for the design of tangible interfaces
In this paper we describe Surflex, a programmable surface for the design and visualization of physical forms. Surflex combines the physical properties of shape-memory alloy and fo...
Marcelo Coelho, Hiroshi Ishii, Pattie Maes
VTC
2006
IEEE
171views Communications» more  VTC 2006»
16 years 12 days ago
Analysis of Spatial Multiplexing for Cross-Layer Design of MIMO Ad Hoc Networks
— We consider the application of spatial multiplexing to ad hoc networks where nodes have multiple antennas. At the physical level, we suppose that layered space–time multiuser...
Marco Levorato, Stefano Tomasin, Paolo Casari, Mic...