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INTETAIN
2005
Springer
15 years 12 months ago
Adding Playful Interaction to Public Spaces
Public spaces are interactive by the very fact that they are designed to be looked at, walked around, and used by multitudes of people on a daily basis. Architects design such spac...
Amnon Dekel, Yitzhak Simon, Hila Dar, Ezri Tarazi,...
DAC
2004
ACM
16 years 7 months ago
Reliability-driven layout decompaction for electromigration failure avoidance in complex mixed-signal IC designs
The negative effect of electromigration on signal and power line lifetime and functional reliability is an increasingly important problem for the physical design of integrated cir...
Goeran Jerke, Jürgen Scheible, Jens Lienig
ICC
2007
IEEE
229views Communications» more  ICC 2007»
15 years 10 months ago
A Cross-Layer Design on the Basis of Multiple Packet Reception in Asynchronous Wireless Network
This paper concerns the cross-layer design between physical layer and MAC (Multiple Access Control) layer in asynchronous wireless random access network. The proposed cross-layer d...
Anxin Li, Mingshu Wang, Xiangming Li, Hidetoshi Ka...
WISER
2004
ACM
15 years 11 months ago
Software, architecture, and participatory design
Much work in software architecture has been inspired by work in physical architecture, in particular Alexander’s work on ‘design patterns’. By contrast, Alexander’s work i...
Stephen Rank, Carl O'Coill, Cornelia Boldyreff, Ma...
DARE
2000
67views more  DARE 2000»
15 years 7 months ago
The rototack: designing a computationally-enhanced craft item
This paper describes our progress in creating a device called a rototack. In its design, the rototack is an example of a computationally-enhanced craft item: a small, robust, inex...
Thomas Wrensch, Glenn Blauvelt, Michael Eisenberg