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ACL
2012
13 years 9 months ago
Applications of GPC Rules and Character Structures in Games for Learning Chinese Characters
We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
Wei-Jie Huang, Chia-Ru Chou, Yu-Lin Tzeng, Chia-Yi...
STOC
2010
ACM
168views Algorithms» more  STOC 2010»
16 years 3 months ago
Non-commutative circuits and the sum-of-squares problem
We initiate a direction for proving lower bounds on the size of non-commutative arithmetic circuits. This direction is based on a connection between lower bounds on the size of no...
Pavel Hrubes, Avi Wigderson and Amir Yehudayoff
CHI
2006
ACM
16 years 7 months ago
Robot-human interaction with an anthropomorphic percussionist
The paper presents our approach for human-machine interaction with an anthropomorphic mechanical percussionist that can listen to live players, analyze perceptual musical aspects ...
Gil Weinberg, Scott Driscoll
FOCS
2008
IEEE
16 years 1 months ago
What Can We Learn Privately?
Learning problems form an important category of computational tasks that generalizes many of the computations researchers apply to large real-life data sets. We ask: what concept ...
Shiva Prasad Kasiviswanathan, Homin K. Lee, Kobbi ...
ICCS
2005
Springer
16 years 1 days ago
Java-Based Grid Service Spread and Implementation in Remote Sensing Applications
Remote sensing applications often concern very large volumes of spatio-temporal data, the emerging Grid computing technologies bring an effective solution to this problem. The Open...
Yanguang Wang, Yong Xue, Jianqin Wang, Chaolin Wu,...