We study the problem of navigating through a database of similar objects using comparisons. This problem is known to be strongly related to the small-world network design problem....
We examine designs for crowdsourcing contests, where participants compete for rewards given to superior solutions of a task. We theoretically analyze tradeoffs between the expecta...
Xi Alice Gao, Yoram Bachrach, Peter Key, Thore Gra...
The design of physical interfaces has been constrained by the relative akinesis of the material world. Current advances in materials science promise to change this. In this paper, ...
We have designed a stackable file system called Redundant Array of Independent Filesystems (RAIF). It combines the data survivability properties and performance benefits of trad...
The design phase of any real-time system requires balancing the limited computational resources against the functional requirements and the performance of the application. The opt...