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VR
2002
IEEE
152views Virtual Reality» more  VR 2002»
15 years 11 months ago
ArtNova: Touch-Enabled 3D Model Design
We present a system, ArtNova, for 3D model design with a haptic interface. ArtNova offers the novel capability of interactively applying textures onto 3D surfaces directly by brus...
Mark Foskey, Miguel A. Otaduy, Ming C. Lin
ASSETS
2008
ACM
15 years 8 months ago
Speech technology in real world environment: early results from a long term study
Existing knowledge on how people use speech-based technologies in realistic settings is limited. We are conducting a longitudinal field study, spanning six months, to investigate ...
Jinjuan Feng, Shaojian Zhu, Ruimin Hu, Andrew Sear...
CHI
2007
ACM
15 years 8 months ago
The validity of a virtual human experience for interpersonal skills education
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
WWW
2005
ACM
16 years 7 months ago
WebRogue: virtual presence in web sites
WebRogue is an application for virtual presence over the Web. It provides the Web Browser with a chat subwindow that allows users connected to the same Web site to meet, share opi...
Alessandro Soro, Ivan Marcialis, Davide Carboni, G...
CHI
2010
ACM
16 years 1 months ago
Curator: a game with a purpose for collection recommendation
Collection recommender systems suggest groups of items that work well as a whole. The interaction effects between items is an important consideration, but the vast space of possib...
Greg Walsh, Jennifer Golbeck