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BCSHCI
2008
15 years 8 months ago
Struggling with gift-giving obligations: when mobile messages are too laborious to reciprocate
Messaging with new media should be fun, but sometimes participating in conversations can become a burden for users due to the effort required. In this paper, examples of such situ...
Antti Salovaara
CHI
2007
ACM
16 years 6 months ago
Computer aided observations of complex mobile situations
Designing mobile and wearable applications is a challenge. The context of use is more important than ever and traditional methodologies for elicitation and specification reach the...
Tobias Klug
ISWC
1998
IEEE
15 years 10 months ago
Preliminary Investigation of Wearable Computers for Task Guidance in Aircraft Inspection
This paper describes a preliminary investigation of how the capabilities of wearable computers may be used to provide task guidance in mobile environments. Specifically, this stud...
Jennifer J. Ockerman, Amy R. Pritchett
CHI
2006
ACM
16 years 6 months ago
A goal-oriented web browser
Many users are familiar with the interesting but limited functionality of Data Detector interfaces like Microsoft's Smart Tags and Google's AutoLink. In this paper we si...
Alexander Faaborg, Henry Lieberman
INTETAIN
2005
Springer
16 years 13 hour ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...