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TEI
2010
ACM
257views Hardware» more  TEI 2010»
16 years 1 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
TEI
2010
ACM
144views Hardware» more  TEI 2010»
16 years 1 months ago
Tangible jukebox: back to palpable music
Since commercial musical recordings became available about a century ago and until very recently, they had always been distributed by means of a physical support. Nowadays that re...
Daniel Gallardo, Sergi Jordà
PERVASIVE
2010
Springer
16 years 1 months ago
Virtual Compass: Relative Positioning to Sense Mobile Social Interactions
Abstract. There are endless possibilities for the next generation of mobile social applications that automatically determine your social context. A key element of such applications...
Nilanjan Banerjee, Sharad Agarwal, Paramvir Bahl, ...
ACHI
2009
IEEE
16 years 1 months ago
Knowledge Reuse through Categorical Breakdown Analysis: A Method for Collaborative Systems Evaluation
Designing CSCW systems that support the widely varying needs of targeted users is difficult. There is no silver bullet technology that enables users to effectively collaborate wit...
Will Humphries, D. Scott McCrickard, Dennis C. Nea...
ACSAC
2009
IEEE
16 years 1 months ago
Semantically Rich Application-Centric Security in Android
—Smartphones are now ubiquitous. However, the security requirements of these relatively new systems and the applications they support are still being understood. As a result, the...
Machigar Ongtang, Stephen E. McLaughlin, William E...