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CAPTECH
1998
Springer
15 years 11 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
AMFG
2003
IEEE
168views Biometrics» more  AMFG 2003»
15 years 10 months ago
Efficient Active Appearance Model for Real-Time Head and Facial Feature Tracking
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using Active Appearance Models. The classical appearancebased tracking su...
Fadi Dornaika, Jörgen Ahlberg
AIPS
2007
15 years 9 months ago
Online Planning for Resource Production in Real-Time Strategy Games
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...
ICVGIP
2008
15 years 8 months ago
Multi-resolution Tracking in Space and Time
This paper proposes efficient and robust methods for tracking a moving object at multiple spatial and temporal resolution levels. The efficiency comes from optimising the amounts ...
Sumantra Dutta Roy, Son Dinh Tran, Larry S. Davis,...
ISBRA
2010
Springer
15 years 5 months ago
Analysis of Gene Interactions Using Restricted Boolean Networks and Time-Series Data
A popular model for gene regulatory networks is the Boolean network model. In this paper, we propose an algorithm to perform an analysis of gene regulatory interactions using the B...
Carlos H. A. Higa, Vitor H. P. Louzada, Ronaldo Fu...