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ICIAP
2005
ACM
16 years 6 days ago
Real-Time 3D Hand Shape Estimation Based on Inverse Kinematics and Physical Constraints
We are researching for real-time hand shape estimation, which we are going to apply to user interface and interactive applications. We have employed a computer vision approach, sin...
Ryuji Fujiki, Daisaku Arita, Rin-ichiro Taniguchi
AI
1998
Springer
15 years 11 months ago
A Hybrid Genetic Algorithm for the Vehicle Routing Problem with Time Windows
A variety of hybrid genetic algorithms has been recently proposed to address the vehicle routing problem with time windows (VRPTW), a problem known to be NP-hard. However, very few...
Jean Berger, Martin Salois, Regent Begin
DIS
2007
Springer
15 years 10 months ago
Time and Space Efficient Discovery of Maximal Geometric Graphs
A geometric graph is a labeled graph whose vertices are points in the 2D plane with an isomorphism invariant under geometric transformations such as translation, rotation, and scal...
Hiroki Arimura, Takeaki Uno, Shinichi Shimozono
AAAI
2008
15 years 9 months ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
GIS
2008
ACM
15 years 7 months ago
Similarity-based prediction of travel times for vehicles traveling on known routes
The use of centralized, real-time position tracking is proliferating in the areas of logistics and public transportation. Real-time positions can be used to provide up-to-date inf...
Dalia Tiesyte, Christian S. Jensen