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GRAPHITE
2003
ACM
15 years 11 months ago
Interactive visual method for motion and model reuse
We consider a repository of animation models and motions that can be reused to generate new animation sequences. For instance, a user can retrieve an animation of a dog kicking it...
Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Con...
ISPD
2003
ACM
121views Hardware» more  ISPD 2003»
15 years 11 months ago
Optimality, scalability and stability study of partitioning and placement algorithms
This paper studies the optimality, scalability and stability of stateof-the-art partitioning and placement algorithms. We present algorithms to construct two classes of benchmarks...
Jason Cong, Michail Romesis, Min Xie
MOBICOM
2003
ACM
15 years 11 months ago
Range-free localization schemes for large scale sensor networks
Wireless Sensor Networks have been proposed for a multitude of location-dependent applications. For such systems, the cost and limitations of the hardware on sensing nodes prevent...
Tian He, Chengdu Huang, Brian M. Blum, John A. Sta...
MOBICOM
2003
ACM
15 years 11 months ago
Enhancing TCP fairness in ad hoc wireless networks using neighborhood RED
Significant TCP unfairness in ad hoc wireless networks has been reported during the past several years. This unfairness results from the nature of the shared wireless medium and ...
Kaixin Xu, Mario Gerla, Lantao Qi, Yantai Shu
VRML
2003
ACM
15 years 11 months ago
Behavior3D: an XML-based framework for 3D graphics behavior
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Raimund Dachselt, Enrico Rukzio
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