The paper addresses the problem of improving the MPEG compression of synthetic video sequences by exploiting the knowledge about the original 3D model. Two techniques are proposed...
We present a practical scheme for error-resilient digital video broadcasting, using the Wyner-Ziv coding paradigm. We apply the general framework of systematic lossy source-channe...
Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
There have been recent interests in studying the "goal" behind a user's Web query, so that this goal can be used to improve the quality of a search engine's re...