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VRST
2000
ACM
15 years 11 months ago
Fast perception-based depth of field rendering
Current algorithms to create depth of field (DOF) effects are either too costly to be applied in VR systems, or they produce inaccurate results. In this paper, we present a new a...
Jurriaan D. Mulder, Robert van Liere
CGI
2004
IEEE
15 years 10 months ago
An Adaptive Sampling Method for Layered Depth Image
Sampling issue is an important problem in image based rendering. In this paper, we propose an adaptive sampling method to improve the Layered Depth Image framework. Different from...
Ravinder Namboori, Hung Chuan Teh, Zhiyong Huang
ASPDAC
2008
ACM
91views Hardware» more  ASPDAC 2008»
15 years 8 months ago
Heuristic power/ground network and floorplan co-design method
It's a trend to consider power supply integrity at early stage to improve the design quality. In this paper, we propose a novel algorithm to optimize floorplan together with P...
Xiaoyi Wang, Jin Shi, Yici Cai, Xianlong Hong
ICB
2007
Springer
207views Biometrics» more  ICB 2007»
15 years 10 months ago
Super-Resolved Faces for Improved Face Recognition from Surveillance Video
Characteristics of surveillance video generally include low resolution and poor quality due to environmental, storage and processing limitations. It is extremely difficult for comp...
Frank Lin, Clinton Fookes, Vinod Chandran, Sridha ...
CN
2010
130views more  CN 2010»
15 years 4 months ago
CoreCast: How core/edge separation can help improving inter-domain live streaming
The rapid growth of broadband access has popularized multimedia services, which nowadays contribute to a large part of Internet traffic. Among this content, the broadcasting of li...
Loránd Jakab, Albert Cabellos-Aparicio, Tho...