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CVPR
2007
IEEE
16 years 8 months ago
Robust Estimation of Texture Flow via Dense Feature Sampling
Texture flow estimation is a valuable step in a variety of vision related tasks, including texture analysis, image segmentation, shape-from-texture and texture remapping. This pap...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang
ICPR
2010
IEEE
16 years 1 months ago
A Unified Probabilistic Approach to Feature Matching and Object Segmentation
This paper deals with feature matching and segmentation of common objects in a pair of images, simultaneously. For the feature matching problem, the matching likelihoods of all fea...
Tae Hoon Kim (Seoul National University), Kyoung M...
RTCSA
2008
IEEE
16 years 22 days ago
Maximizing the Fault Tolerance Capability of Fixed Priority Schedules
Real-time systems typically have to satisfy complex requirements, mapped to the task attributes, eventually guaranteed by the underlying scheduler. These systems consist of a mix ...
Radu Dobrin, Hüseyin Aysan, Sasikumar Punnekk...
GRAPHITE
2006
ACM
16 years 9 days ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
WDAG
2005
Springer
90views Algorithms» more  WDAG 2005»
15 years 11 months ago
Proving Atomicity: An Assertional Approach
Atomicity (or linearizability) is a commonly used consistency criterion for distributed services and objects. Although atomic object implementations are abundant, proving that algo...
Gregory Chockler, Nancy A. Lynch, Sayan Mitra, Jos...