One of the most severe problems in hybrid video coding is its block-based approach, which leads to distortions called blocking artifacts. These artifacts affect not only the subje...
Abstract. This text describes how persistent object system technology developed in European basic research is being used by a small German startup software company to realize innov...
Andreas Gawecki, Florian Matthes, Joachim W. Schmi...
Adding usability improving solutions during late stage development is to some extent restricted by the software architecture. However, few software engineers and human
Software process research deals with the methods and technologies used to assess, support, and improve software development activities. The field has grown up during the 80s to ad...
This paper presents the Architecture Tradeoff Analysis Method (ATAM), a structured technique for understanding the tradeoffs inherent in design. This method was developed to provi...
Rick Kazman, Mark H. Klein, Mario Barbacci, Thomas...