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IPPS
2010
IEEE
15 years 4 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
SIAMCOMP
2011
15 years 1 months ago
Self-Improving Algorithms
We investigate ways in which an algorithm can improve its expected performance by fine-tuning itself automatically with respect to an arbitrary, unknown input distribution. We gi...
Nir Ailon, Bernard Chazelle, Kenneth L. Clarkson, ...
CISIS
2010
IEEE
14 years 10 months ago
A Simple Improvement of the Work-stealing Scheduling Algorithm
Work-stealing is the todays algorithm of choice for dynamic load-balancing of irregular parallel applications on multiprocessor systems. We have evaluated the algorithm’s effic...
Zeljko Vrba, Pål Halvorsen, Carsten Griwodz
ITICSE
2003
ACM
15 years 12 months ago
Systematic testing should not be a topic in the computer science curriculum!
In this paper we argue that treating “testing” as an isolated topic is a wrong approach in computer science and software engineering teaching. Instead testing should pervade p...
Henrik Bærbak Christensen
ICSE
2009
IEEE-ACM
16 years 7 months ago
Improving API documentation usability with knowledge pushing
The documentation of API functions typically conveys detailed specifications for the benefit of interested readers. In some cases, however, it also contains usage directives, such...
Uri Dekel, James D. Herbsleb