In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
With the growing popularity of personal digital assistants and smart phones, people have become enthusiastic to watch videos through these mobile devices. However, a crucial chall...
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
Thesaurus has been widely used in many applications, including information retrieval, natural language processing, and question answering. In this paper, we propose a novel approa...
Zheng Chen, Shengping Liu, Liu Wenyin, Geguang Pu,...