In 3GPP a standard for multimedia streaming over mobile networks called PSS (Packet-switched Streaming Service) has been specified. In order to deal with changing transmission char...
This paper proposes the variable block-size transform and context-based entropy coding techniques for the enhancement layer of FGS (Fine Granularity Scalable) video coding. First,...
The paper addresses the problem of improving the MPEG compression of synthetic video sequences by exploiting the knowledge about the original 3D model. Two techniques are proposed...
We present a practical scheme for error-resilient digital video broadcasting, using the Wyner-Ziv coding paradigm. We apply the general framework of systematic lossy source-channe...
In this paper, we propose an efficient low complexity compression scheme for densely sampled irregular 3D meshes. This scheme is based on 3D multiresolution analysis (3D Discrete ...