Sciweavers

605 search results - page 34 / 121
» Improving quality of service in videogames
Sort
View
ICAS
2008
IEEE
169views Robotics» more  ICAS 2008»
16 years 17 days ago
Towards Autonomic Service Control in Next Generation Networks
Current standardization efforts aim towards a unifying platform for fixed and mobile telecommunication services. The IP multimedia subsystem is advocated as the candidate for buil...
Andreas Klenk, Michael Kleis, Benoit Radier, Sanaa...
APSEC
2006
IEEE
16 years 5 days ago
Adopting Model-Driven Development for Integrated Services and Appliances in Home Network Systems
The technology of a home network system (HNS) allows integration of several kinds of home appliances to provide a user with value-added integrated services. Development of the int...
Hiroshi Igaki, Masahide Nakamura, Ken-ichi Matsumo...
DPD
2007
165views more  DPD 2007»
15 years 6 months ago
Context-based caching and routing for P2P web service discovery
In modern heterogeneous environments, such as mobile, pervasive and ad-hoc networks, architectures based on web services offer an attractive solution for effective communication a...
Christos Doulkeridis, Vassilis Zafeiris, Kjetil N&...
ISM
2005
IEEE
83views Multimedia» more  ISM 2005»
15 years 11 months ago
Efficient and Fair Multi-Level Packet Scheduling for Differentiated Services
As the demands on quality of service (QoS) of real-time applications over the Internet increase, many research efforts have developed various packet scheduling schemes to support ...
Chin-Chi Wu, Hsien-Ming Wu, Woei Lin
SEMWEB
2010
Springer
15 years 4 months ago
Preference-Based Web Service Composition: A Middle Ground between Execution and Search
Abstract. Much of the research on automated Web Service Composition (WSC) relates it to an AI planning task, where the composition is primarily done offline prior to execution. Rec...
Shirin Sohrabi, Sheila A. McIlraith