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ICASSP
2011
IEEE
14 years 10 months ago
Analyzing the performance of error-prone relay networks
In this paper, we provide a semi-analytical method for predicting the upper and lower bound of the end-to-end mutual information for a relay network with practical codes and diffe...
Sebastian Vorköper, Volker Kühn
CHI
2011
ACM
14 years 10 months ago
Gamification. using game-design elements in non-gaming contexts
“Gamification” is an informal umbrella term for the use of video game elements in non-gaming systems to improve user experience (UX) and user engagement.
Sebastian Deterding, Miguel Sicart, Lennart Nacke,...
SIGIR
2009
ACM
16 years 1 months ago
Experiments in CLIR using fuzzy string search based on surface similarity
Cross Language Information Retrieval (CLIR) between languages of the same origin is an interesting topic of research. The similarity of the writing systems used for these language...
Sethuramalingam Subramaniam, Anil Kumar Singh, Pra...
SIGIR
2008
ACM
15 years 6 months ago
Learning to rank with partially-labeled data
Ranking algorithms, whose goal is to appropriately order a set of objects/documents, are an important component of information retrieval systems. Previous work on ranking algorith...
Kevin Duh, Katrin Kirchhoff
CDC
2010
IEEE
101views Control Systems» more  CDC 2010»
15 years 1 months ago
Performance-oriented communication topology design for large-scale interconnected systems
Abstract-- Communication networks provide a larger flexibility with respect to the control design of large-scale interconnected systems by allowing the information exchange between...
Azwirman Gusrialdi, Sandra Hirche