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ICCSA
2004
Springer
15 years 11 months ago
GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization
The paper presents an improved scheme for the visualization of 3D terrain in real-time using Digital Elevation Model (DEM). The method is primarily based on a modified version of R...
Russel A. Apu, Marina L. Gavrilova
ISAAC
2001
Springer
104views Algorithms» more  ISAAC 2001»
15 years 10 months ago
Algorithms for Pattern Involvement in Permutations
We consider the problem of developing algorithms for the recognition of a fixed pattern within a permutation. These methods are based upon using a carefully chosen chain or tree ...
Michael H. Albert, Robert E. L. Aldred, Mike D. At...
CAAN
2006
Springer
15 years 10 months ago
Tolerance Based Contract-or-Patch Heuristic for the Asymmetric TSP
In this paper we improve the quality of a recently suggested class of construction heuristics for the Asymmetric Traveling Salesman Problem (ATSP), namely the Contract-or-Patch heu...
Boris Goldengorin, Gerold Jäger, Paul Molitor
UAI
2008
15 years 7 months ago
Sparse Stochastic Finite-State Controllers for POMDPs
Bounded policy iteration is an approach to solving infinitehorizon POMDPs that represents policies as stochastic finitestate controllers and iteratively improves a controller by a...
Eric A. Hansen
CIIA
2009
15 years 7 months ago
Appling A Discrete Particle Swarm Optimization Algorithm to Database Vertical Partition
Vertical partition is an important technique in database design used to enhance performance in database systems. Vertical fragmentation is a combinatorial optimization problem that...
Bilal Benmessahel, Mohamed Touahria