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ACMACE
2004
ACM
16 years 5 days ago
Compelling experiences in mixed reality interactive storytelling
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a growing number of Mixed Reality applications have included interaction with virtual ac...
Fred Charles, Marc Cavazza, Steven J. Mead, Olivie...
NORDICHI
2004
ACM
16 years 4 days ago
Two psychology-based usability inspection techniques studied in a diary experiment
Inspection techniques are widely used during systems design as a supplement to empirical evaluations of usability. Psychology-based inspection techniques could give important insi...
Kasper Hornbæk, Erik Frøkjær
IUI
2003
ACM
15 years 12 months ago
MovieLens unplugged: experiences with an occasionally connected recommender system
Recommender systems have changed the way people shop online. Recommender systems on wireless mobile devices may have the same impact on the way people shop in stores. We present o...
Bradley N. Miller, Istvan Albert, Shyong K. Lam, J...
NETGAMES
2003
ACM
15 years 12 months ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...
TEI
2009
ACM
166views Hardware» more  TEI 2009»
15 years 11 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...