In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
This article describes computational modeling and two corresponding experimental investigations of the effects of symmetry, balance and quantity of construction elements on interf...
No longer confined to our offices, schools, and homes, technology is expanding at an astonishing rate across our everyday public urban landscapes. From the visible (mobile phones,...
This paper outlines the design requirements of a GPS car navigation system for the elderly and the young by proposing a set of new guidelines for designing such systems. Our study...
Planning and steering numerical experiments that involve many simulations are difficult tasks to automate. We describe how a simulation scheduling tool can help experimenters sub...