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NETGAMES
2006
ACM
16 years 19 days ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
GRAPHITE
2004
ACM
16 years 3 days ago
Augmenting the science centre and museum experience
Recent advances in computer graphics and interactive techniques have increased the visual quality and flexibility of Augmented Reality (AR) applications. This, in turn has increas...
Eric Woods, Mark Billinghurst, Julian Looser, Grah...
VAST
2004
ACM
16 years 2 days ago
The Ancient Olympic Games: Being Part of the Experience
This paper presents the virtual reality applications that the Foundation of the Hellenic World has produced associated with the Olympic Games in ancient Greece. The separate virtu...
Athanasios Gaitatzes, Dimitrios Christopoulos, Geo...
ICDCS
2003
IEEE
15 years 12 months ago
Experiences With Monitoring OSPF on a Regional Service Provider Network
This paper presents the results from a detailed, experimental study of OSPF, an intra-domain routing protocol, running on a mid-size regional Internet service provider. Using mult...
David Watson, Farnam Jahanian, Craig Labovitz
COMGEO
2010
ACM
15 years 11 months ago
Towards designing better map interfaces for the mobile: experiences from example
Creating user friendly map interfaces for the mobile platform presents several challenges that are uniquely different from those of their desktop counterparts. High resolution, p...
Vidya Setlur, Cynthia Kuo, Peter Mikelsons