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NORDICHI
2006
ACM
16 years 18 days ago
Crossmodal spatial location: initial experiments
This paper describes an alternative form of interaction for mobile devices using crossmodal output. The aim of our work is to investigate the equivalence of audio and tactile disp...
Eve E. Hoggan, Stephen A. Brewster
VRST
2006
ACM
16 years 18 days ago
Variations in physiological responses of participants during different stages of an immersive virtual environment experiment
This paper presents a study of the fine grain physiological responses of participants to an immersive virtual simulation of an urban environment. The analysis of differences in p...
Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Ste...
175
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DIGRA
2005
Springer
16 years 5 days ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
DANCE
2002
IEEE
15 years 11 months ago
Experiences with Capsule-Based Active Networking
Active Networking adds programmability to the elements of the network, most aggressively by using programmable packets, or capsules. ANTS [1, 2] and PLANet [3, 4] are the most mat...
Michael W. Hicks, Jonathan T. Moore, David Wethera...
IPPS
1998
IEEE
15 years 11 months ago
Multiparadigm, Multilingual Interoperability: Experience with Converse
The Converse run-time framework was designed with dual objectives: that of supporting quick development of portable run-time systems for new parallel programming paradigms, and tha...
Laxmikant V. Kalé, Milind A. Bhandarkar, Ro...