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PUC
2002
90views more  PUC 2002»
15 years 6 months ago
Data Structures in the Design of Interfaces
Computer science algorithms can be used to improve user interfaces. Using data structures as a source of design ideas, a new interface was constructed for a cellular telephone han...
Gary Marsden, Harold W. Thimbleby, Matt Jones, Pau...
CLOR
2006
15 years 10 months ago
The Trace Model for Object Detection and Tracking
We introduce a stochastic model to characterize the online computational process of an object recognition system based on a hierarchy of classifiers. The model is a graphical netwo...
Sachin Gangaputra, Donald Geman
ACMACE
2007
ACM
15 years 10 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
TRIDENTCOM
2006
IEEE
16 years 19 days ago
A rendezvous in network experiment -case study of Kuroyuri
- Rendezvous among experiment entities appear in network experiments both implicitly and explicitly. When the driving system for a network experiment testbed supports such rendezvo...
Ken-ichi Chinen, Toshiyuki Miyachi, Yoichi Shinoda
MOBISYS
2007
ACM
16 years 6 months ago
MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones
This paper presents MyExperience, a system for capturing both objective and subjective in situ data on mobile computing activities. MyExperience combines the following two techniq...
Jon Froehlich, Mike Y. Chen, Sunny Consolvo, Bever...