We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solv...
In this paper, we propose a method to incrementally superresolve 3D facial texture by integrating information frame by frame from a video captured under changing poses and illumin...
Jiangang Yu, Bir Bhanu, Yilei Xu, Amit K. Roy Chow...
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database g...
We use unequal amounts of explicit channel coding for generalized multiple description coding. Our solution can use any progressive source coder and it disperses information equal...
Alexander E. Mohr, Richard E. Ladner, Eve A. Riski...
In this paper, we propose a local cost aggregation approach for real time stereo vision on a graphics processing unit (GPU). Recent research shows that local approaches based on c...