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MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 8 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
RSS
2007
198views Robotics» more  RSS 2007»
15 years 8 months ago
CRF-Matching: Conditional Random Fields for Feature-Based Scan Matching
— Matching laser range scans observed at different points in time is a crucial component of many robotics tasks, including mobile robot localization and mapping. While existing t...
Fabio T. Ramos, Dieter Fox, Hugh F. Durrant-Whyte
UAI
2008
15 years 8 months ago
Tightening LP Relaxations for MAP using Message Passing
Linear Programming (LP) relaxations have become powerful tools for finding the most probable (MAP) configuration in graphical models. These relaxations can be solved efficiently u...
David Sontag, Talya Meltzer, Amir Globerson, Tommi...
FLAIRS
2004
15 years 8 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
ECIS
2003
15 years 8 months ago
Real-time workflow audit data integration into data warehouse systems
Workflow management systems are being increasingly used by many organizations to automate business processes and decrease costs. Audit trails from workflow management systems incl...
Josef Schiefer, Jun-Jang Jeng, Robert M. Bruckner