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MVA
1990
143views Computer Vision» more  MVA 1990»
15 years 7 months ago
Multiresolution Pyramid Architectures for Real-Time Motion Analysis
Multiresolution pyramid techniques can improve the efficiency of basic vision algorithms by orders of magnitude. They will be key to developing practical vision systems to perform...
Peter J. Burt
COMGEO
2006
ACM
15 years 6 months ago
Preferred directions for resolving the non-uniqueness of Delaunay triangulations
: This note proposes a simple rule to determine a unique triangulation among all Delaunay triangulations of a planar point set, based on two preferred directions. We show that the ...
Christopher Dyken, Michael S. Floater
JPDC
2006
134views more  JPDC 2006»
15 years 6 months ago
Fast shared-memory algorithms for computing the minimum spanning forest of sparse graphs
Minimum Spanning Tree (MST) is one of the most studied combinatorial problems with practical applications in VLSI layout, wireless communication, and distributed networks, recent ...
David A. Bader, Guojing Cong
CGF
2005
141views more  CGF 2005»
15 years 6 months ago
Survey of Real-Time Rendering Techniques for Crowds
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the...
G. Ryder, A. M. Day
235
Voted
CVPR
2009
IEEE
17 years 1 months ago
Class-Specific Hough Forests for Object Detection
We present a method for the detection of instances of an object class, such as cars or pedestrians, in natural images. Similarly to some previous works, this is accomplished via ...
Juergen Gall, Victor S. Lempitsky