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ICCV
2009
IEEE
16 years 12 months ago
Color Constancy using 3D Scene Geometry
The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy ...
Rui Lu, Arjan Gijsenij, Theo Gevers
200
Voted
CVPR
2009
IEEE
16 years 1 months ago
Optimal scanning for faster object detection
Recent years have seen the development of fast and accurate algorithms for detecting objects in images. However, as the size of the scene grows, so do the running-times of these a...
Nicholas J. Butko, Javier R. Movellan
VISUALIZATION
2005
IEEE
16 years 13 days ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
DATE
2007
IEEE
156views Hardware» more  DATE 2007»
16 years 1 months ago
Process variation tolerant low power DCT architecture
: 2-D Discrete Cosine Transform (DCT) is widely used as the core of digital image and video compression. In this paper, we present a novel DCT architecture that allows aggressive v...
Nilanjan Banerjee, Georgios Karakonstantis, Kaushi...
179
Voted
ICPR
2010
IEEE
16 years 1 months ago
The Impact of Color on Bag-Of-Words Based Object Recognition
In recent years several works have aimed at exploiting color information in order to improve the bag-ofwords based image representation. There are two stages in which color inform...
David Augusto Rojas Vigo, Fahad Shahbaz Khan, Joos...