We present a 3-D version of GEM [6], a randomized adaptive layout algorithm for nicely drawing undirected graphs, based on the spring-embedder paradigm [4]. The new version, GEM-3D...
This paper presents a novel error-free (infinite-precision) architecture for the fast implementation of both 2-D Discrete Cosine Transform and Inverse DCT. The architecture uses a...
In this article we propose a method for estimating the camera motion from a video-sequence acquired in the presence of general 3D structures. Solutions to this problem are commonl...
This paper presents a systematic high-speed VLSI implementation of the discrete wavelet transform (DWT) based on hardware-efficient parallel FIR filter structures. High-speed 2-D D...
Abstract— Three-dimensional (3D) integration and Networkon-Chip (NoC) are both proposed to tackle the on-chip interconnect scaling problems, and extensive research efforts have b...