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ICCV
2009
IEEE
16 years 11 months ago
Color Constancy using 3D Scene Geometry
The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy ...
Rui Lu, Arjan Gijsenij, Theo Gevers
IUI
2004
ACM
16 years 4 days ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
FGR
1996
IEEE
198views Biometrics» more  FGR 1996»
15 years 11 months ago
Towards 3D hand tracking using a deformable model
In this paper we rst describe how we have constructed a 3D deformable Point Distribution Model of the human hand, capturing training data semi-automatically from volume images via...
Tony Heap, David Hogg
193
Voted
HPCA
2009
IEEE
16 years 7 months ago
A novel architecture of the 3D stacked MRAM L2 cache for CMPs
Magnetic Random Access Memory (MRAM) is considered to be a promising future memory technology due to its low leakage power, high density and fast read speed. The heterogeneous int...
Guangyu Sun, Xiangyu Dong, Yuan Xie, Jian Li, Yira...
ASPLOS
2010
ACM
16 years 1 months ago
Addressing shared resource contention in multicore processors via scheduling
Contention for shared resources on multicore processors remains an unsolved problem in existing systems despite significant research efforts dedicated to this problem in the past...
Sergey Zhuravlev, Sergey Blagodurov, Alexandra Fed...