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IJVR
2006
116views more  IJVR 2006»
15 years 6 months ago
New Directions in 3D User Interfaces
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...
TCAD
2011
15 years 1 months ago
Low-Power Clock Tree Design for Pre-Bond Testing of 3-D Stacked ICs
—Pre-bond testing of 3-D stacked integrated circuits (ICs) involves testing each individual die before bonding. The overall yield of 3-D ICs improves with pre-bond testability be...
Xin Zhao, Dean L. Lewis, Hsien-Hsin S. Lee, Sung K...
CVPR
2003
IEEE
16 years 8 months ago
Perception-based 3D Triangle Mesh Segmentation Using Fast Marching Watersheds
In this paper, we describe an algorithm called Fast Marching Watersheds that segments a triangle mesh into visual parts. This computer vision algorithm leverages a human vision th...
David L. Page, Andreas Koschan, Mongi A. Abidi
ICIP
2005
IEEE
16 years 8 months ago
Curvature-based adaptive remeshing for wavelet-based multiresolution 3D meshes
Most of the meshes coming from a variety of source are over sampled and exhibit highly irregular connectivity that prevent efficient wavelet analysis. Remeshing comes as a solutio...
Alexandre Gouaillard, Arnaud Gelas, Eric Boix, R&e...
ICIP
2003
IEEE
16 years 8 months ago
Quantization of adaptive 2D wavelet decompositions
Classical linear wavelet representations of images have the drawback that they are not well-suited to represent edge information. To overcome this problem, nonlinear multiresoluti...
Béatrice Pesquet-Popescu, Henk J. A. M. Hei...