—This paper describes a clipping engine, which processes the view clipping, perspective division, and view-port mapping of 3D graphics. Complexity of polygon clipping algorithm c...
—A triangle setup engine (TSE) generates setup parameters for rasterization in 3D graphics hardware. Since the TSE must be flexible for various embedded systems, a programmable T...
This paper describes an approach for smart and physically-based navigation, which aims at supporting effective and intuitive user interactions with 3D geovirtual environments (Geo...
This paper presents an enhanced genetic algorithm for the protein structure prediction problem. A new fitness function, that uses the concept of radius of gyration, is proposed. Al...
Abstract. It is necessary to analyze an image from CT or MR and then to segment an image of a certain organ from that of other tissues for 3D (ThreeDimensional) visualization. Ther...