Segmentation in volumetric images deals with separating `objects' from their `background' in a given 3D data. Usually, one starts with `edge detectors' that give bi...
Two dimensional mesh motion compensation produces blocking free prediction in contrast to block matching motion compensation by generating a smooth full motion field from the set ...
In this work, we propose an enhanced design method for filterless class-D audio amplifier based on multilevel architecture. The multilevel technique consists of a multilevel conve...
For multi-view face alignment (MVFA), the non-linear variation of shape and texture, and the self-occlusion of facial feature points caused by view change are the two major difficu...
In this paper, we present a new framework to analyse and process 3D animations (defined by sequences of triangular meshes sharing the same connectivity at any frame). Our idea is...