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» Improved Algorithms for the Feedback Vertex Set Problems
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TOG
2008
137views more  TOG 2008»
15 years 6 months ago
Efficient traversal of mesh edges using adjacency primitives
Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
AI
2003
Springer
15 years 11 months ago
Hybrid Randomised Neighbourhoods Improve Stochastic Local Search for DNA Code Design
Sets of DNA strands that satisfy combinatorial constraints play an important role in various approaches to biomolecular computation, nanostructure design, and molecular tagging. Th...
Dan C. Tulpan, Holger H. Hoos
FOCS
2003
IEEE
15 years 11 months ago
Approximation Algorithms for Asymmetric TSP by Decomposing Directed Regular Multigraphs
A directed multigraph is said to be d-regular if the indegree and outdegree of every vertex is exactly d. By Hall’s theorem one can represent such a multigraph as a combination ...
Haim Kaplan, Moshe Lewenstein, Nira Shafrir, Maxim...
SPAA
2009
ACM
16 years 1 months ago
Weak graph colorings: distributed algorithms and applications
We study deterministic, distributed algorithms for two weak variants of the standard graph coloring problem. We consider defective colorings, i.e., colorings where nodes of a colo...
Fabian Kuhn
FOCS
2002
IEEE
15 years 11 months ago
A Constant-Factor Approximation Algorithm for the Multicommodity
We present the first constant-factor approximation algorithm for network design with multiple commodities and economies of scale. We consider the rent-or-buy problem, a type of m...
Amit Kumar, Anupam Gupta, Tim Roughgarden