Extracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high ...
The field of machine learning (ML) is concerned with the question of how to construct algorithms that automatically improve with experience. In recent years many successful ML app...
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
We propose an algorithm for estimating disparity and occlusion in stereo video sequences. The algorithm defines a prior on sequences of disparity maps using a 3D Markov random fie...
Oliver M. C. Williams, Michael Isard, John MacCorm...
Mean shift is an iterative mode-seeking algorithm widely used in pattern recognition and computer vision. However, its convergence is sometimes too slow to be practical. In this pa...