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MM
2005
ACM
215views Multimedia» more  MM 2005»
15 years 12 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
SAC
2005
ACM
15 years 12 months ago
Node clustering based on link delay in P2P networks
Peer-to-peer (P2P) has become an important computing model because of its adaptation, self-organization and autonomy etc. But efficient organization of the nodes in P2P networks i...
Wei Zheng, Sheng Zhang, Yi Ouyang, Fillia Makedon,...
CEAS
2005
Springer
15 years 12 months ago
Combating Spam through Legislation: A Comparative Analysis of US and European Approaches
Unsolicited Commercial Communication also known as spam - has traditionally been the most visible e-mail threat and has reached a point where it creates a major problem for the de...
Evangelos Moustakas, C. Ranganathan, Penny Duqueno...
GECCO
2005
Springer
112views Optimization» more  GECCO 2005»
15 years 12 months ago
Monotonic solution concepts in coevolution
Assume a coevolutionary algorithm capable of storing and utilizing all phenotypes discovered during its operation, for as long as it operates on a problem; that is, assume an algo...
Sevan G. Ficici
NOSSDAV
2005
Springer
15 years 12 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong