In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
In this paper, we present an OLAP framework for trajectories of moving objects. We introduce a new operator GROUP TRAJECTORIES for group-by operations on trajectories and present ...
Oliver Baltzer, Frank K. H. A. Dehne, Susanne E. H...
State-space search methods in problem solving have often been illustrated using tree diagrams. We explore a set of issues related to coordination in collaborative problem solving a...
Interface automata provide a formalism capturing the high level interactions between software components. Checking compatibility, and other safety properties, in an automata-based ...
Michael Emmi, Dimitra Giannakopoulou, Corina S. Pa...
In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players activity levels, obtained through mobile sensors, is used to...
Kevin G. Stanley, David Pinelle, Alan Bandurka, Da...