This paper describes the design and implementation of Beat Boxing, a percussive gestural interface for the live performance of electronic music and control of computerbased games ...
In this paper, we present the Range Multicast protocol and the implemented prototype. We propose to demonstrate the system at the 2004 ACM Multimedia Conference. Categories and Su...
We present an architecture for a rational, reactive agent and describe its implementation. The paper addresses issues raised by the interaction of the rational and reactive behavio...
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Grid systems such as Globus, Legion, and Globe provide an infrastructure for implementing metacomputing over the Internet. The Component Architecture Toolkit (CAT) provides a soft...
Juan E. Villacis, Madhusudhan Govindaraju, David S...