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MUM
2004
ACM
99views Multimedia» more  MUM 2004»
16 years 2 days ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
UIST
2004
ACM
16 years 2 days ago
A remote control interface for large displays
We describe a new widget and interaction technique, known as a “Frisbee,” for interacting with areas of a large display that are difficult or impossible to access directly. A ...
Azam Khan, George W. Fitzmaurice, Don Almeida, Nic...
CA
1997
IEEE
15 years 11 months ago
Layered Modular Action Control for Communicative Humanoids
Face-to-face interaction between people is generally effortless and effective. We exchange glances, take turns speaking and make facial and manual gestures to achieve the goals of ...
Kristinn R. Thórisson
ACHI
2008
IEEE
15 years 8 months ago
Specification for User Modeling with Self-Observing Systems
The complicated user interfaces and complex functionality of nowadays interactive products lead to a new class of failures: People do not understand their products and thus fail t...
Mathias Funk, Piet van der Putten, Henk Corporaal
ICWS
2008
IEEE
15 years 8 months ago
Extending WS-Notification with an Expressive Event Notification Broker
Web service applications integrate explicit client-service interactions with notification-style programming. Such event-driven interactions are often called implicit invocations b...
Sven De Labey, Eric Steegmans