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HASKELL
2007
ACM
15 years 10 months ago
A lightweight interactive debugger for haskell
This paper describes the design and construction of a Haskell source-level debugger built into the GHCi interactive environment. We have taken a pragmatic approach: the debugger i...
Simon Marlow, José Iborra, Bernard Pope, An...
ACRI
2004
Springer
15 years 10 months ago
Modelling Wildfire Dynamics via Interacting Automata
The modelling of wildland fire spread across a heterogeneous landscape is significant because fire dynamics are sensitive to local spatial characteristics. The development of accur...
Adam Dunn, George Milne
SI3D
1995
ACM
15 years 10 months ago
Interactive Volume Visualization on a Heterogeneous Message-Passing Multicomputer
This paper describes VOL2, an interactive general-purpose volume renderer based on ray casting and implemented on Pixel-Planes 5, a distributed-memory, message-passing multicomput...
Andrei State, Jonathan McAllister, Ulrich Neumann,...
VISUALIZATION
1995
IEEE
15 years 10 months ago
Interactive Maximum Projection Volume Rendering
Maximum projection is a volume rendering technique that, for each pixel, finds the maximum intensity along a projector. For certain important classes of data, this is an approxim...
Michael D. McCool, Wolfgang Heidrich, John Stevens
ESAW
2008
Springer
15 years 8 months ago
Interaction Biases in Multi-Agent Simulations: An Experimental Study
Abstract. How to ensure that two different implementations of a simulation will produce the same results ? In order to assure simulation reproducibility, some domain-independent fu...
Yoann Kubera, Philippe Mathieu, Sébastien P...